Perancangan Aplikasi Mobile Layanan Lokasi Pariwisata Berbasis Android
Abstract
Advances in mobile technology have had a significant impact on various aspects of life, including the tourism sector. Tourists are now increasingly relying on mobile devices to get information about tourism destinations, travel routes and recommendations for interesting places. Design and develop-ment of Android-based mobile application that provides interactive and informative tourism location services, is designed to help tourists find nearby tourist attractions, displays detailed information about tourist locations, and provides digital map-based navigation. The methods used in designing this application include user needs analysis, User Experience (UX) based interface design, as well as implementation with Android Studio technology and Google Maps API. This application is also equipped with category-based search peatures, user reviews, and tourist recommendations based on user location. Test results show that the application can help users access tourist information quickly and accurately, thereby improving their travel experience. With this application, it can make a contri-bution to the tourism sector by facilitating access to information for tourists, increasing promotion of tourist destinations, and supporting the development of information technology in the tourism industry. The testing stages carried out are functional testing, design testing and user acceptance testing. The mobile device used for implementation is the Samsung Galaxy Spica with the Android 2.1 operating system. User acceptance testing was carried out by distributing expectation and perception questionnaires to 30 respondents. Hypothesis testing was carried out using the Wilcoxon signed rank test method. User acceptance analysis was carried out by mapping the average value on the rating diagram. The mobile tourism application had successfully passed functional and design testing. From the results of testing to users, it was concluded that there was a difference between perception and expectation variables. This was shown through hypothesis testing using the Wilcoxon test, where the Asymp Sig value (0.090) < from the α value (0.1). Furthermore, the Wilcoxon rank test showed that 11 of the 14 indicators tested, the perception value was greater than the expectation value, so it can be concluded that the designed application was in accordance with user expectations significantly. Keywords: Mobile Applications, Tourism, Android, Location Services, Navigation
Published
2025-03-31
Section
Artikel