Android Augmented Reality Based Borobudur 3d Animation Application Design Using Marker Based Traking Method

  • Denny Chandra Darmawansya Program Studi Teknik Informatika, Fakultas Sains dan Teknologi Informasi
  • Siti Madinah Ladjamuddin Program Studi Teknik Informatika, Fakultas Sains dan Teknologi Informasi

Abstract

A history is an event that happened in the past thatwas compiled based on convincing evidence and obtained through scientific research and testing. One example of the problem found is the lack of historical learning by visitors to the Borobudur temple in understanding or obtaining information about the reliefs of the Borobudur temple. Based on the description above, the researcher raised the title "3D animation application for Jataka relief stories based on Android Augmented Reality with the Marker Based Tracking method". The AR application to help learn the history of the reliefs of the Borobudur temple packaged in 3D animation. Based on the results of application development using the method namely Analysis, Design, Development, Implementation, and Evaluation, the AR application is obtained to help learn about the history of the reliefs of the Borobudur temple. This is proven through tests and questionnaires on visitors and archaeologists at the Borobudur temple conservation center. Based on the results of visitor and archaeologist questionnaires, it can be seen that the classification is feasible in various aspects contained in the questionnaire. With this application, visitors can increase their interest in knowing the history of the temple reliefs, and add insight into the reliefs of the Borobudur temple. customersKeywords : Augmented Reality, 3D Animation, Android ,Borobudur temple.
Published
2023-12-30