Design and Build Augmented Reality Applications for Learning the Introduction of Endangered Animals in Indonesia Based on Android

  • Arfan Ardian Program Studi Teknik Informatika, Fakultas Sains dan Teknologi Informasi Institut Sains dan Teknologi Nasional
  • Siti Madinah Ladjamuddin Program Studi Teknik Informatika, Fakultas Sains dan Teknologi Informasi Institut Sains dan Teknologi Nasional

Abstract

Augmented Reality technology provides a virtual image in 3D animal objects, so that 3D animal objects can appear on an android smartphone. This application will be more informative because it provides a menu display and guidance for using it, can also convey information on each animal and animal sounds and explain information about animals to children. The manufacturing method uses the single marker method, the software used in making Augmented Reality is the Unity 2017 software to create Android-based applications. Augmented Reality can be a solution for learning media that is more informative and interactive to help stimulate children's imagination about the introduction of rare animals in Indonesia.Keywords : Augmented Reality, Single Marker, Android
Published
2021-12-30